Luis WILLNAT
Godot
Game development

First game I learned on Udemy thanks to this wonderful complete course :

Bunny Hopping game (only playable on PC)

Thanks to this game and udemy course I learned :

  • How physics play a huge role in game development
  • How camera has to be correctly handled to provide a good UX
  • To create animated sprites to have a better gameplay
  • Create parallax background
  • Saving user's game state
  • Collision Shapes

The second part of the Udemy consisted of a 2D Top-Down Game :

Heist Meisters (only playable on PC)

I learned following concepts in Game Development :

  • Animation Players
  • Design GUI
  • Creating 2D random paths
  • Creating generic items and scenes where to inherit from
  • TileMaps